Third Week Update Log


Hello everyone!

We’re back with some more news from the development of Sanfaro Drive.

This week, our main intent was to prepare for the addition of the mafia “dimension” that we’ll make next week and all the changes to UI, missions and environment that it will take.

Therefore, we divided ourselves in teams of 2:

  • I (Bernardo) and Guilherme worked on some slight improvements to the UI and on improving the game’s code, so it will deal with the mafia/taxi duality more effectively;
  • Diogo and Gonçalo worked on blending last week’s prototypes and improving the graphic quality of the game.

Hope we’re back next week with some big developments!


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